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SuperTuxKart

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  Analyzed about 18 hours ago

SuperTuxKart is a Free 3d kart racing game; we want to make the game fun more than we want to make it realistic. You can play with up to 4 friends on one PC, racing against each other or just try to beat the computer. (a network multiplayer feature is planned) See the great lighthouse or drive ... [More] through the sand and visit the pyramids. Race underground or in space, watching the stars passing by. Have some rest under the palms on the beach (watching the other karts overtaking you :) ). But don't eat the bananas! Watch for bowling balls, plungers, bubble gum and cakes thrown by opponents. You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against your friends, and more! [Less]

720K lines of code

40 current contributors

2 days since last commit

26 users on Open Hub

Moderate Activity
4.5
   
I Use This

Clutter Toolkit

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  Analyzed about 6 hours ago

Clutter is an open source (LGPLv2.1+) software library for creating fast, compelling, portable, and dynamic graphical user interfaces. It is a core part of MeeGo, and is supported by the open source community. Its development is sponsored by Intel. Clutter uses OpenGL for rendering (and ... [More] optionally OpenGL|ES for use on mobile and embedded platforms), but wraps an easy to use, efficient, flexible API around GL's complexity. Clutter enforces no particular user interface style, but provides a rich, generic foundation for higher-level toolkits tailored to specific needs. [Less]

225K lines of code

16 current contributors

over 1 year since last commit

26 users on Open Hub

Very Low Activity
4.72727
   
I Use This

Slicer4

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  Analyzed about 8 hours ago

The ultimate 3D Segmentation, Registration and Visualization System - now as a QT application!

5.41M lines of code

35 current contributors

4 days since last commit

25 users on Open Hub

High Activity
4.66667
   
I Use This

Scorched 3D

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  Analyzed about 21 hours ago

Scorched3D is a cross-platform 3D remake of the popular 2D artillery game Scorched Earth. Scorched3D can be played against the computer, other players, and remotely across the Internet or LAN.

327K lines of code

0 current contributors

over 10 years since last commit

25 users on Open Hub

Inactive
4.22222
   
I Use This

PyOpenGL

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  Analyzed 5 months ago

PyOpenGL is the cross platform Python binding to OpenGL and related APIs. The binding is created using the SWIG wrapper generator, and is provided under an extremely liberal BSD-style Open-Source license. PyOpenGL includes support for OpenGL v1.1, GLU, GLUT v3.7, GLE 3, WGL 4, and Togl (Tk ... [More] OpenGL widget) 1.6. It also includes support for dozens of extensions (where supported in the underlying implementation). PyOpenGL is interoperable with a large number of external GUI libraries for Python including (Tkinter, wxPython, FxPy, PyGame, and Qt). [Less]

199K lines of code

2 current contributors

over 4 years since last commit

24 users on Open Hub

Activity Not Available
3.0
   
I Use This

Open Dynamics Engine

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  Analyzed about 22 hours ago

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles ... [More] , objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. [Less]

156K lines of code

5 current contributors

about 2 months since last commit

23 users on Open Hub

Very Low Activity
4.22222
   
I Use This
Licenses: No declared licenses

jogl

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  Analyzed 1 day ago

The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification as ... [More] well as nearly all vendor extensions. OpenGL Evolution & JOGL (UML) gives you a brief overview of OpenGL, it's profiles and how we map them to JOGL. JOGL integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the NativeWindow API. JOGL also provides it's own native windowing toolkit, NEWT. [Less]

757K lines of code

3 current contributors

24 days since last commit

22 users on Open Hub

High Activity
5.0
 
I Use This

Yade

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  Analyzed about 22 hours ago

Extensible framework for explicit dynamic particle models (discrete element model, lattice model), primarily targeted at material research (civil engineering materials such as concrete, geomechanics).

161K lines of code

20 current contributors

about 2 months since last commit

22 users on Open Hub

Low Activity
5.0
 
I Use This

0 A.D.

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  Analyzed about 10 hours ago

Historically based Real Time Strategy game focusing on the years 500 B.C. to 500 A.D. In short, it is a war/economy strategy game allowing you to recreate or rewrite the ancient history of western civilisations.

4.19M lines of code

0 current contributors

2 days since last commit

22 users on Open Hub

High Activity
4.90909
   
I Use This

OpenTK

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  Analyzed about 3 hours ago

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

357K lines of code

1 current contributors

about 2 months since last commit

20 users on Open Hub

Moderate Activity
4.875
   
I Use This