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realXtend Tundra

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  Analyzed 1 day ago

RealXtend Tundra (ex-Naali) is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content.

339K lines of code

0 current contributors

about 8 years since last commit

9 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: apache_2, bsd_2clau...

OpenDungeons

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  Analyzed about 2 hours ago

Open Dungeons is an open source game based on the Dungeon Keeper series of games with a different story and new creatures.

71.4K lines of code

3 current contributors

over 1 year since last commit

9 users on Open Hub

Very Low Activity
5.0
 
I Use This

Xith3D

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  Analyzed about 12 hours ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

123K lines of code

0 current contributors

over 9 years since last commit

9 users on Open Hub

Inactive
3.66667
   
I Use This

Aqsis Renderer

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  Analyzed about 12 hours ago

Aqsis is a cross-platform photorealistic 3D rendering solution, based on the RenderMan interface standard defined by Pixar Animation Studios. Focusing on stability and production usage, features include constructive solid geometry, depth-of-field, extensible shading engine (DSOs), instancing ... [More] , level-of-detail, motion blur, NURBS, procedural plugins, programmable shading, subdivision surfaces, subpixel displacements and more. [Less]

161K lines of code

0 current contributors

over 9 years since last commit

8 users on Open Hub

Inactive
4.66667
   
I Use This
Licenses: No declared licenses

Speed Dreams

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  No analysis available

Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing ... [More] community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base. [Less]

0 lines of code

0 current contributors

0 since last commit

8 users on Open Hub

Activity Not Available
4.6
   
I Use This
Mostly written in language not available
Licenses: gpl

RFI: Precursors Official Client

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  No analysis available

Requiem for Innocence: Precursors ('RFI: Precursors', or just 'Precursors' for short) is an open source MMO-styled game, set in a science fiction epic. The universe is vast and multi-layered, with several factions all in conflict with each other... everything you would expect from a classic science ... [More] fiction epic. The game itself is designed to be fun and enjoyable, and suitable for casual players and small groups. [Less]

0 lines of code

0 current contributors

0 since last commit

8 users on Open Hub

Activity Not Available
4.75
   
I Use This
Mostly written in language not available
Licenses: lgpl3, mit

OpenVRML

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  Analyzed 1 day ago

A runtime for VRML and X3D virtual worlds and models. OpenVRML includes a core runtime library, parsers for VRML97 and VRML-format X3D, an OpenGL renderer, and a Mozilla Web browser plug-in.

80K lines of code

0 current contributors

almost 8 years since last commit

8 users on Open Hub

Inactive
4.0
   
I Use This
Licenses: gpl3_or_l..., lgpl3

Doomsday Engine

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  Analyzed 1 day ago

A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.

483K lines of code

4 current contributors

4 months since last commit

8 users on Open Hub

Very Low Activity
4.66667
   
I Use This

Pioneer

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  Analyzed 1 day ago

Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of star systems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary ... [More] star systems. You can try your hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination. [Less]

659K lines of code

23 current contributors

19 days since last commit

7 users on Open Hub

High Activity
5.0
 
I Use This
Licenses: ccbysa3-0, gpl3_or_l..., Open_Font...

Open Asset Import Library

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  Analyzed about 17 hours ago

Assimp is a portable and extensible library designed for reading various well-known 3D file formats. It reads more than 20 different 3D file formats (including Collada, 3DS, OBJ, LWO, and X) into a straightforward, hierarchical in-memory data structure that can easily be read and processed by ... [More] applications. Several post processing steps such as normal and tangent computations, indexing or vertex cache optimization are provided to optimize the data for a particular purpose. The library supports complex multi-layer materials and skinned meshes with multiple animations. A Windows-based viewer utility is provided as implementation reference. [Less]

462K lines of code

104 current contributors

8 months since last commit

7 users on Open Hub

Low Activity
5.0
 
I Use This