Tags : Browse Projects

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L2J Server

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  No analysis available

L2J is a server application that emulates a Lineage II (a MMORPG) server. Players can play on a L2J server using the original Lineage II client. It was built from scratch in Java.

0 lines of code

2 current contributors

0 since last commit

72 users on Open Hub

Activity Not Available
4.84375
   
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

libgdx

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  Analyzed 1 day ago

Libgdx is a Java game development framework that provides a unified API that works across all supported platforms (Windows, Linux, Mac OS X, Android, iOS, HTML5/WebGL). The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to iOS/Android/Javascript ... [More] after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably. Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you. Pick and choose from the features it provides. [Less]

578K lines of code

66 current contributors

9 days since last commit

71 users on Open Hub

Moderate Activity
4.69231
   
I Use This

jMonkey Engine

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  Analyzed about 2 hours ago

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine ... [More] for? jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer. [Less]

850K lines of code

40 current contributors

2 days since last commit

57 users on Open Hub

Moderate Activity
4.54839
   
I Use This

Crazy Eddie's GUI System

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  No analysis available

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

0 lines of code

14 current contributors

0 since last commit

57 users on Open Hub

Activity Not Available
4.15
   
I Use This
Mostly written in language not available
Licenses: mit

SuperTux

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  Analyzed 1 day ago

SuperTux is a open-source classic 2D jump'n run sidescroller game in a style similar to the original Super Mario games.

128K lines of code

15 current contributors

3 days since last commit

56 users on Open Hub

High Activity
4.375
   
I Use This
Licenses: No declared licenses

L2J Datapack

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  No analysis available

The official datapack for L2J Server project, contains all the data for the server to gain life, includes HTML, XML, Java, Jython and SQL resources.

0 lines of code

1 current contributors

0 since last commit

55 users on Open Hub

Activity Not Available
4.94118
   
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

BZFlag - Multiplayer 3D Tank Game

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  Analyzed about 2 hours ago

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows XP/Vista/7, Linux, Mac OS X 10.6+, and others. An OpenGL accelerator is highly recommended.

186K lines of code

9 current contributors

about 23 hours since last commit

51 users on Open Hub

Moderate Activity
4.42857
   
I Use This
Licenses: LGPLv2_1, mozilla_p...

MAME

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  Analyzed about 18 hours ago

MAME is a multi-purpose emulation framework. MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it ... [More] functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally standing for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to arcades. [Less]

11.7M lines of code

149 current contributors

2 days since last commit

50 users on Open Hub

Very High Activity
4.6875
   
I Use This

NetHack

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  Analyzed about 4 hours ago

NetHack is a popular single player dungeon exploration game that runs on a wide variety of computer systems.

351K lines of code

11 current contributors

2 days since last commit

49 users on Open Hub

Very High Activity
4.80952
   
I Use This

LWJGL

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  Analyzed 1 day ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

89.3K lines of code

0 current contributors

over 7 years since last commit

44 users on Open Hub

Inactive
4.57143
   
I Use This