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Very High Activity
Commits
: Listings
Analyzed
about 4 hours
ago. based on code collected
1 day
ago.
May 17, 2023 — May 17, 2024
Showing page 8 of 440
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Date
GPv3: Drag & drop for layer groups
Pratik Borhade
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8 days ago
Compositor: Move Execution Mode and Precision from bNodeTree to Scene
Sergey Sharybin
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8 days ago
Cleanup: redundant namespace, naming, span instead of array ref
Aras Pranckevicius
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8 days ago
Cleanup: Formatting
Falk David
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8 days ago
GPv3: Add API functions for active group
Falk David
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8 days ago
VSE: Optimize text shadow blur / outline options
Aras Pranckevicius
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8 days ago
Fix: EEVEE-Next: Lingering shadows after shader compilation
Clément Foucault
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8 days ago
VSE: Make strip translate/grab tool round resulting position
Aras Pranckevicius
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8 days ago
Cleanup: Pass main expand callback directly to function
Brecht Van Lommel
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8 days ago
Refactor: centralize responsibility for "Only Insert Needed"
Nathan Vegdahl
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8 days ago
Fix #121349: Baking adds keys on custom properties that are non-keyable
Christoph Lendenfeld
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8 days ago
Cycles: MetalRT optimisations (scene_intersect_shadow + random_walk)
Michael Jones
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8 days ago
Refactor: Anim: simplify `ANIM_remove_driver()`
Sybren A. Stüvel
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8 days ago
Vulkan: Render graph clear attachments
Jeroen Bakker
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8 days ago
Fix: allow panel drag-collapse in popovers and fix uiBut event handling
Guillermo Venegas
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8 days ago
Cleanup: don't require socket items to store socket type
Jacques Lucke
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8 days ago
Import_3ds: Improved ambient nodes setup
Sebastian Sille
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9 days ago
Import_3ds: Improved world nodes setup
Sebastian Sille
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9 days ago
DRW: Avoid rendering objects with invalid bounds in disabled views
Clément Foucault
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9 days ago
EEVEE-Next: Add operator to convert a world volume to mesh
Jeroen Bakker
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9 days ago
Fix: EEVEE-Next: Wrong thickness for Hybrid material
Clément Foucault
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9 days ago
Refactor: Call same 'after_setup' versioning code for linking as for blendfile reading.
mont29
as Bastien Montagne
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9 days ago
GPv3: Group node selection undo debug crash
Pratik Borhade
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9 days ago
Fix: Crash on pose propagate with FCurves that are sampled
Christoph Lendenfeld
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9 days ago
Cleanup: use "EXPECT" instead of "ASSERT", and rewrap a failure message
Nathan Vegdahl
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9 days ago
Vulkan: Add dynamic rendering to command buffer API
Jeroen Bakker
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9 days ago
Vulkan: Determine image layout from resource access
Jeroen Bakker
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9 days ago
Refactor: GPv3: Return 0 from `get_frame_duration_at` for implicitly held frames
Falk David
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9 days ago
Cleanup: Remove debug code
Jeroen Bakker
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9 days ago
Vulkan: Enable device feature dynamic rendering
Jeroen Bakker
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9 days ago
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