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Commits : Listings

Analyzed about 4 hours ago. based on code collected 1 day ago.
May 17, 2023 — May 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
GPv3: Drag & drop for layer groups More... 8 days ago
Compositor: Move Execution Mode and Precision from bNodeTree to Scene More... 8 days ago
Cleanup: redundant namespace, naming, span instead of array ref More... 8 days ago
Cleanup: Formatting More... 8 days ago
GPv3: Add API functions for active group More... 8 days ago
VSE: Optimize text shadow blur / outline options More... 8 days ago
Fix: EEVEE-Next: Lingering shadows after shader compilation More... 8 days ago
VSE: Make strip translate/grab tool round resulting position More... 8 days ago
Cleanup: Pass main expand callback directly to function More... 8 days ago
Refactor: centralize responsibility for "Only Insert Needed" More... 8 days ago
Fix #121349: Baking adds keys on custom properties that are non-keyable More... 8 days ago
Cycles: MetalRT optimisations (scene_intersect_shadow + random_walk) More... 8 days ago
Refactor: Anim: simplify `ANIM_remove_driver()` More... 8 days ago
Vulkan: Render graph clear attachments More... 8 days ago
Fix: allow panel drag-collapse in popovers and fix uiBut event handling More... 8 days ago
Cleanup: don't require socket items to store socket type More... 8 days ago
Import_3ds: Improved ambient nodes setup More... 9 days ago
Import_3ds: Improved world nodes setup More... 9 days ago
DRW: Avoid rendering objects with invalid bounds in disabled views More... 9 days ago
EEVEE-Next: Add operator to convert a world volume to mesh More... 9 days ago
Fix: EEVEE-Next: Wrong thickness for Hybrid material More... 9 days ago
Refactor: Call same 'after_setup' versioning code for linking as for blendfile reading.
mont29
as Bastien Montagne
More... 9 days ago
GPv3: Group node selection undo debug crash More... 9 days ago
Fix: Crash on pose propagate with FCurves that are sampled More... 9 days ago
Cleanup: use "EXPECT" instead of "ASSERT", and rewrap a failure message More... 9 days ago
Vulkan: Add dynamic rendering to command buffer API More... 9 days ago
Vulkan: Determine image layout from resource access More... 9 days ago
Refactor: GPv3: Return 0 from `get_frame_duration_at` for implicitly held frames More... 9 days ago
Cleanup: Remove debug code More... 9 days ago
Vulkan: Enable device feature dynamic rendering More... 9 days ago