openhub.net
Black Duck Software, Inc.
Black Duck Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
Blender 3D
Settings
|
Report Duplicate
611
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Very High Activity
Commits
: Listings
Analyzed
about 9 hours
ago. based on code collected
1 day
ago.
May 17, 2023 — May 17, 2024
Showing page 9 of 5,062
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Import_3ds: Added light path to world nodes
Sebastian Sille
More...
9 days ago
Import_3ds: Added light path to world nodes
Sebastian Sille
More...
9 days ago
Import_3ds: Added light path to world nodes
Sebastian Sille
More...
9 days ago
Cleanup: assert that popup regions are temporary
Campbell Barton
More...
9 days ago
Cleanup: rename Context::wm::menu to popup_region
Campbell Barton
More...
9 days ago
Cleanup: unused variables
Campbell Barton
More...
9 days ago
IO: Use panels for Alembic, OBJ, PLY, and STL
Jesse Yurkovich
More...
9 days ago
Fix #121432: Rework collection exporter UI to prevent panel id collisions
Jesse Yurkovich
More...
9 days ago
Geometry Nodes: support matrix in Transform Geometry node
Jacques Lucke
More...
9 days ago
Fix #121546: Ensure face set exists before trim operation
Sean Kim
More...
9 days ago
Import_3ds: Improved gradient mapping
Sebastian Sille
More...
9 days ago
Import_3ds: Improved world nodes setup
Sebastian Sille
More...
9 days ago
Fix: GPU: GPUColorBandBuilder memory leak
Miguel Pozo
More...
9 days ago
EEVEE-Next: Fixing shifted blur for non constant Shutter Curve
Clément Foucault
More...
10 days ago
Cleanup: Use return value instead of argument for attribute domain info
Hans Goudey
More...
10 days ago
Cleanup: Use Span method instead of array macro
Hans Goudey
More...
10 days ago
Cleanup: Remove unused array utility macros
Hans Goudey
More...
10 days ago
EEVEE Next: Disable TILE_COPY shadow update method
Jason Fielder
More...
10 days ago
Tests: Add VSE test for text strip blurred shadow / outline options
Aras Pranckevicius
More...
10 days ago
Cleanup: Use fmt instead of stringstream for node tooltips
Hans Goudey
More...
10 days ago
Fix #121621: Memory leak with new node description
Hans Goudey
More...
10 days ago
EEVEE-Next: Shadow: Remove sun shadow trace distance
Clément Foucault
More...
10 days ago
Fix #121412: Use even frame dimension for proxy
YimingWu
More...
10 days ago
EEVEE-Next: Shadow: Use atan_fast instead of atan
Clément Foucault
More...
10 days ago
Fix #121257: Only insert available not working for VSE transform
Pratik Borhade
More...
10 days ago
EEVEE-Next: Compute maximum safe trace distance for sun shadow
Clément Foucault
More...
10 days ago
GPU: Add atan_fast
Clément Foucault
More...
10 days ago
Fix: EEVEE-Next: Sun shadows incorrectly sharp
Clément Foucault
More...
10 days ago
DRW: Fix drw_print on metal
Clément Foucault
More...
10 days ago
EEVEE-Next: Make Specular BSDF work
Clément Foucault
More...
10 days ago
←
1
2
…
5
6
7
8
9
10
11
12
13
…
5061
5062
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree