8
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Commits : Listings

Analyzed about 10 hours ago. based on code collected 1 day ago.
May 17, 2023 — May 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Client: Disable old Bloom filter with Gloom More... over 4 years ago
Gloom|Renderer: Script function to set debug mode More... over 4 years ago
Fixed|ClientApp: Crash during shutdown More... over 4 years ago
Gloom: Adapting old view matrices More... over 4 years ago
Gloom: Disable the rotating test sky light More... over 4 years ago
Fixed|Gloom: Inverted normals since world is mirrored More... over 4 years ago
Renderer|Gloom: Update plane movement animations More... over 4 years ago
World|libdoomsday: Plane movement as animations More... over 4 years ago
Gloom: Animate plane Y positions using the vertex shader More... over 4 years ago
Renderer|Gloom: Brute force plane heights update More... over 4 years ago
libgloom|Map: Updating plane heights More... over 4 years ago
Fixed|Renderer: Gloom coordinates and triangle winding More... over 4 years ago
Cleanup|Client: Accessing the client subsystems More... over 4 years ago
Renderer: Loading a Gloom map More... over 4 years ago
Renderer: Setting up the world renderers More... over 4 years ago
Cleanup: DMU functions available in libdoomsday More... over 4 years ago
Fixed|GL: Handling the shader version number More... over 4 years ago
Cleanup|Gloom: Updates to work better with Doomsday More... over 4 years ago
Cleanup More... over 4 years ago
Setting up GloomWorld for use More... over 4 years ago
Cleanup More... over 4 years ago
Refactor: Removed Map API; added Audio system base More... over 4 years ago
Moved s_environ; uncoupling client's World More... over 4 years ago
GloomWorld as a replacement for ClientWorld More... over 4 years ago
Client: Show version in splash window More... over 4 years ago
libgui: Added a built-in font More... over 4 years ago
Fixed|World: Crash during map destruction More... over 4 years ago
Merge branch 'master' of skyjake.fi:doomsday/engine into work/omega More... over 4 years ago
GL|FX: Apply color adjustments via a shader More... over 4 years ago
Fixed|Map Importer: Detecting self-referencing loops More... over 4 years ago