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Inactive
Commits
: Listings
Analyzed
about 10 hours
ago. based on code collected
12 days
ago.
May 20, 2023 — May 20, 2024
Showing page 2 of 16
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Added a no-subclassing version of the basic example
Kat Marchán
More...
almost 14 years ago
Updated .asd files before the first release.
Kat Marchán
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almost 14 years ago
Updated license information
Kat Marchán
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almost 14 years ago
Updated README
Kat Marchán
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almost 14 years ago
Moved out the demo of multi-window functionality to a new example
Kat Marchán
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almost 14 years ago
window now depends on colors
Kat Marchán
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almost 14 years ago
Getting rid of these silly example package nicknames
Kat Marchán
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almost 14 years ago
Adding a canonical path to ENGINE.
Kat Marchán
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almost 14 years ago
This shouldn't go here. A resource manager will handle this.
Kat Marchán
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almost 14 years ago
No more need for uid:swap-buffers in examples
Kat Marchán
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almost 14 years ago
Let's have windows swap their buffers themselves
Kat Marchán
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almost 14 years ago
Using simplified clearing interface in examples
Kat Marchán
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almost 14 years ago
Shoving gl:clear and gl:clear-color into internals.
Kat Marchán
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almost 14 years ago
Giving colors a facelift
Kat Marchán
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almost 14 years ago
Exporting some clock-related symbols
Kat Marchán
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almost 14 years ago
Exporting open- and close-window
Kat Marchán
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almost 14 years ago
Making the clock more robust
Kat Marchán
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almost 14 years ago
moving *engine* where everything can see it
Kat Marchán
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almost 14 years ago
Drawing pathetic fps count for text example
Kat Marchán
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almost 14 years ago
Actually committing the queue.
Kat Marchán
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almost 14 years ago
Showing off fps limit in basic example
Kat Marchán
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almost 14 years ago
Getting rid of some boilerplate!
Kat Marchán
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almost 14 years ago
reorganizing and improving clock
Kat Marchán
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almost 14 years ago
This is the Right Way to treat the whole upside-down thing.
Kat Marchán
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almost 14 years ago
initial fps and fps-limiting support
Kat Marchán
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almost 14 years ago
some humble genfuns
Kat Marchán
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almost 14 years ago
starting work on a clock/timer
Kat Marchán
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almost 14 years ago
I totally intend to take advantage of this later.
Kat Marchán
More...
almost 14 years ago
_properly_ rendering with 0,0 on bottom-left now.
Kat Marchán
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almost 14 years ago
Erroring if a textured object is instantiated with no texture.
Kat Marchán
More...
almost 14 years ago
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