Mono provides the necessary software to develop and run .NET client and server applications on Linux, Solaris, Mac OS X, Windows, and Unix. Sponsored by Novell (http://www.novell.com), the Mono open source project has an active and enthusiastic contributing community and is positioned to become the leading choice for development of Linux applications.


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    First Moonlight Source Code Release

    To encourage users to try out Moonlight, we are doing a
    source-code only release of Moonlight for developers to try
    out Moonlight.

    To try out Moonlight, you have two options:

    Media codecs: you must do your own build ... [More] from
    source code.

    No-media codecs: we provide one-click addins for
    Firefox that will install with no effort.

    Firefox addins are available
    from http://www.go-mono.com/moonlight.

    Source code for Moonlight is available
    from here.
    To compile Moonlight from source code
    follow these
    instructions. [Less]

    Mono 1.9.1 has been released

    We have done a minor release of Mono 1.9, Mono 1.9.1 that
    contains various bug fixes. Please see
    the release
    notes for details.

    Mono 1.9.1 is available from
    our downloads page.

    Packaged .NET Software for Linux

    As part of the QA process for Mono, our fabulous QA team
    has been packaging various popular open source .NET
    applications, Gnome, Gtk#, ASP.NET, libraries and
    Windows.Forms in an easy-to-install fashion for various
    Linux ... [More] distributions.

    We are using
    the OpenSUSE
    Build Service to make the software available for various
    Linux distributions.

    Our repository is
    available here,
    for instructions on how to add the repository
    see the
    user manual. [Less]

    Mono C# Compiler Under MIT X11 License

    Starting with version 2.0 of Mono, the Mono C# compiler
    source code will also be available under the MIT X11 license.

    We are changing the license to allow parts of the compiler
    to be reused as part of MonoDevelop, our LINQ class ... [More] libraries
    and to embed it in ASP.NET.

    In MonoDevelop: This will allow the compiler to be
    used to improve code-completion to support C# 3.0 as well as
    improving the heuristics when offering completions. This
    will reuse the front end and parts of the backend.

    Compiler hosting inside ASP.NET: This will embed the
    whole compiler into the ASP.NET process, eliminating about one
    second for each compilation of a piece of code. In the past,
    for each request for an uncompiled resource, we would have to
    call the compiler, wait for its output and then load the
    output. This typically shaves between 0.7 to 1 second on
    those scenarios, ideal to improve the developer experience.

    LINQ Class Libraries: This will allow us to reuse
    parts of the compiler in our System.Core implementation for
    LINQ for the current 3.5 generation and upcoming generations.
    Many corner cases are handled by the compiler, and we will now
    be able to lift those pieces. This will mostly use the
    backend of the compiler. [Less]

    Mono 1.9 Released

    Slightly delayed news, a few weeks ago we released our best
    Mono release so
    far: Mono
    1.9, the last release before Mono reaches its 2.0 level.

    Mono 1.9 is considered a stable release and should be
    considered the new ... [More] stable version to be shipped. It should
    replace older versions of Mono 1.2

    You can obtain this
    from the
    downloads page. [Less]

Read all Mono articles…


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Project Cost

This calculator estimates how much it would cost to hire a team to write this project from scratch. More »
Include
Codebase 5,379,316
Effort (est.) 1602 Person Years
Avg. Salary $ year
$ 88,108,993