[82 total ]
Posted
19 days
ago
by
Mono Project (mo...@novell.com)
Marc Christiensen has announced the release of our first
preview for Mono 2.0. You can read
our preliminary
release notes for this release.
The preview release is available from
our preview
download directory.
... [More]
The source code for this release is
available here.
Please report any bugs that you may find using our Bugs
page, AND reply to this thread with the bug numbers so we can
track them! http://www.mono-project.com/Bugs
You can see the bugs we're tracking for Mono 2.0 here:
https://bugzilla.novell.com/buglist.cgi?bug_file_loc_type=allwordssubstr&bug_file_loc=http://www.go-mono.com/archive/2.0/&order=bugs.bug_status
The earlier you file the bugs and reply to this message,
the more likely your bugs will get fixed.
Special attention is given to regressions, so if you can tell us a
version of Mono where the bug worked and you tag the summary of the bug
with [Regression], then it is much more likely your bug will get fixed.
Please help the Mono team to make 2.0 the best ever. [Less]
Posted
about 1 month
ago
by
Mono Project (mo...@novell.com)
We have just released Moonlight 0.7 to the public.
Get your copy
here.
This
new version of Moonlight works on both Firefox 2.0 and 3.0 and
sports some significant changes from 0.6:
Webkit loads the plugin
... [More]
(kangaroo, lewing)
The stream/downloader/request/response logic (used for
downloading media) has been been almost entirely moved from the
browser bridges into libmoon, with the browsers providing
subclasses. (kangaroo, sde)
Finally add argument checking to all wrapped plugin objects
(fejj).
Windowless mode fixes (lewing, toshok)
Plugin event handling fixes (lewing)
Engine
Many clock/animation framework fixes. We now pass both animation
matrix tests, and many, *many* other bugs (and regressions) have
been fixed. (mdk).
Bug fixes in the Stroke{Collection}.HitTest and
Stroke{Collection}.Bounds code (toshok, sde).
Namescope merging fixes (sde, jackson)
Parser fixes, and changes paving the way for 2.0 work (jackson)
Fix mouse event bubbling behavior (toshok)
Media
Big, big strides in our media framework and the various (file,
http, mms) downloaders, (fejj, rolf, kangaroo, fer)
MMS stream selection (kangaroo)
Performance
Shape caching and bounds computation reduction (spouliot)
Geometry bounds work (spouliot)
Fast path for position updates (Canvas.Left/Canvas.Top) (toshok)
Improved temporary cairo surface bounds (lewing)
Glyph rendering speedups (fejj)
Resort by ZIndex as a dirty pass (toshok)
Silverlight 2.0
work is progressing. A very simple 2.0 application successfully
ran. (miguel, jackson, sde). [Less]
Posted
3 months
ago
by
Mono Project (mo...@novell.com)
Web-based forums for Mono discussions have been added at
http://www.go-mono.com/forums
Most active Mono community members participate in on-line discussions
through our mailing lists; however, many Mono users have expressed a
... [More]
preference for web forums based discussions.
In order to address this demand for an official forums for Mono,
while keeping the community engaged in our mailing lists, we have
embedded nabble.com into our
site to create a bridge between the two groups. So, you can now use
whichever method you prefer participate in the community. [Less]
Posted
3 months
ago
by
Mono Project (mo...@novell.com)
To encourage users to try out Moonlight, we are doing a
source-code only release of Moonlight for developers to try
out Moonlight.
To try out Moonlight, you have two options:
Media codecs: you must do your own build
... [More]
from
source code.
No-media codecs: we provide one-click addins for
Firefox that will install with no effort.
Firefox addins are available
from http://www.go-mono.com/moonlight.
Source code for Moonlight is available
from here.
To compile Moonlight from source code
follow these
instructions. [Less]
Posted
4 months
ago
by
Mono Project (mo...@novell.com)
We have done a minor release of Mono 1.9, Mono 1.9.1 that
contains various bug fixes. Please see
the release
notes for details.
Mono 1.9.1 is available from
our downloads page.
Posted
4 months
ago
by
Mono Project (mo...@novell.com)
As part of the QA process for Mono, our fabulous QA team
has been packaging various popular open source .NET
applications, Gnome, Gtk#, ASP.NET, libraries and
Windows.Forms in an easy-to-install fashion for various
Linux
... [More]
distributions.
We are using
the OpenSUSE
Build Service to make the software available for various
Linux distributions.
Our repository is
available here,
for instructions on how to add the repository
see the
user manual. [Less]
Posted
4 months
ago
by
Mono Project (mo...@novell.com)
Starting with version 2.0 of Mono, the Mono C# compiler
source code will also be available under the MIT X11 license.
We are changing the license to allow parts of the compiler
to be reused as part of MonoDevelop, our LINQ class
... [More]
libraries
and to embed it in ASP.NET.
In MonoDevelop: This will allow the compiler to be
used to improve code-completion to support C# 3.0 as well as
improving the heuristics when offering completions. This
will reuse the front end and parts of the backend.
Compiler hosting inside ASP.NET: This will embed the
whole compiler into the ASP.NET process, eliminating about one
second for each compilation of a piece of code. In the past,
for each request for an uncompiled resource, we would have to
call the compiler, wait for its output and then load the
output. This typically shaves between 0.7 to 1 second on
those scenarios, ideal to improve the developer experience.
LINQ Class Libraries: This will allow us to reuse
parts of the compiler in our System.Core implementation for
LINQ for the current 3.5 generation and upcoming generations.
Many corner cases are handled by the compiler, and we will now
be able to lift those pieces. This will mostly use the
backend of the compiler. [Less]
Posted
5 months
ago
by
Mono Project (mo...@novell.com)
Slightly delayed news, a few weeks ago we released our best
Mono release so
far: Mono
1.9, the last release before Mono reaches its 2.0 level.
Mono 1.9 is considered a stable release and should be
considered the new
... [More]
stable version to be shipped. It should
replace older versions of Mono 1.2
You can obtain this
from the
downloads page. [Less]
Posted
5 months
ago
by
Mono Project (mo...@novell.com)
These tutorials are quite popular to help developers that
have a Windows.Forms or ASP.NET application port it to Unix.
They walk you through the process of bringing your software to
Linux, MacOS X or Solaris:
Porting
... [More]
ASP.NET Applications
Porting
Windows.Forms Applications
It is also useful to look at
the general
porting guidelines. [Less]
Posted
5 months
ago
by
Mono Project (mo...@novell.com)
After a few years in the oven, we are ready to announce the
first release of MonoDevelop. Lluis has put together a set
of in-depth
release notes that covers the major features available in
MonoDevelop and links to various
... [More]
tutorials and screencasts as
well as extensive screenshots of what is available in
MonoDevelop 1.0.
MonoDevelop 1.0 is designed mostly for Linux developers
creating Gnome and ASP.NET applications but MonoDevelop is
also available for MacOS users that download our Mono
installer and will still be useful if they are building
Mono-based applications on OSX.
The IDE
has many of the features that you would expect from a modern
IDE for Mono: support for programming in multiple languages,
an extensible design, editors and designers
for ASP.NET
and
Gnome
applications, integration
with Unix
toolchains
and Visual
Studio Solutions, support
for source
code control and following standard Unix development
practices, integrated
NUnit testing,
Unix Packaging
and Deployment (following the GNU conventions, and Mono
conventions)
for libraries and
packages), internationalization
and localization, tools
to maintain
your project documentation
and command
line tools to access this functionality.
We have
some pretty
good language support in this release: C#,
VisualBasic.NET, Java, C and C . Check the previous link
for the details as to how extensive the support is for each
feature.
Some screencasts:
Creating
a Simple User Interface with MonoDevelop.
Creating
Custom Widgets with MonoDevelop.
You wrote it, now you want to ship it, see how
MonoDevelop can help
you: Buildig
Packages with MonoDevelop.
Using Subversion to host your source code,
see Using
Version Control with MonoDevelop.
There is
more documentation
on MonoDevelop available as well. [Less]