SFGUI (Simple and Fast Graphical User Interface) is a fast, simple and native C++ GUI library for SFML.
It provides a rich set of widgets and is highly customizable via themes. The library has been designed with flexibility and extensibility in mind and provides a modern and clean C++ API.
libxspf brings XSPF playlist reading and writing support to your C++ application. Both version 0 and 1 are supported. libxspf uses Expat for XML parsing and CppTest for unit testing. libxspf is the official reference implementation for XSPF of the Xiph.Org Foundation.
Freundlich's C++ toolkit
Boost already is a very useful general purpose library. If you use C++ without boost, the need for something that is already provided by it will soon arise. However, boost is not perfect (and fcppt isn't either). The need for something that isn't provided by boost might
... [More] arise, too, and there are even some things I consider not done "well" in boost. Freundlich's C++ toolkit (from now on shortened to fcppt) tries to fill in some gaps left by boost and even implements some replacements for a few boost components. [Less]
PySceneDetect is a command-line application and a Python library for detecting shot changes in videos (example), and automatically splitting the video into separate clips. Not only is it free and open-source software (FOSS), but there are several detection methods available (see Features), from
... [More] simple threshold-based fade in/out detection, to advanced content aware fast-cut detection of each shot.
PySceneDetect can be used on its own as a stand-alone executable, with other applications as part of a video processing pipeline, or integrated directly into other programs/scripts via the Python API. PySceneDetect is written in Python, and requires the OpenCV and Numpy software libraries. [Less]
The goal of fife-rpg is to rewrite PARPG so it can be used to easily create other RPGs with it even if PARPG will die. As PARPG it will use the FIFEngine (http://fifengine.net/) and bGrease (https://github.com/Beliaar/bGrease).
It will use the source of PARPG (http://www.parpg.net) as a basis and build upon it.
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