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Cloudless

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  Analyzed about 7 hours ago

Cloudless is an event-driven communication framework built on-top of 0MQ to provide fast, reliable, easy-to-use library to address most application needs for communication over in-process, inter-process, or over the wire transports. Using BSD sockets directly is such a waste of time for any ... [More] modern application as almost always there will be a need to implement a few communication paradigms on-top of it, and that's where 0MQ solves the problem, but not quite entirely. 0MQ provides the most elegant way to communicate between any two parts of an application by providing a succinct API and utilizing a decentralized asynchronous message queues. Not only that, 0MQ also provides communication patterns where one could easily define the routing construct of messages between any two parts in a system. Cloudless comes in as a transparent abstraction layer on-top of 0MQ to provide an ever-expanding set of communication devices and ultimately allow for constructing virtual networks with high level routing and abstract node descriptors. [Less]

11.3K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

Easer

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  Analyzed 1 day ago

Event-driven Android automation

120K lines of code

27 current contributors

13 days since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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Workerman

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  Analyzed about 19 hours ago

An asynchronous event driven PHP framework for easily building fast, scalable network applications. Supports HTTP, Websocket, SSL and other custom protocols. Supports libevent, HHVM, ReactPHP.

7.59K lines of code

11 current contributors

28 days since last commit

1 users on Open Hub

Moderate Activity
5.0
 
I Use This

Horse64

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  Analyzed 32 minutes ago

A simple & versatile high-level programming language inspired by a mix of Python, Lua, and Go!

15.3K lines of code

0 current contributors

3 days since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses

Ruby Evented Queue

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  Analyzed 1 day ago

Provides queue driven by callbacks so suitable for asynchronous processing environments and its recurring variant for request distribution to more clients or emulating of server behaviour.

263 lines of code

0 current contributors

almost 12 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Muesli Beehive

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  Analyzed about 22 hours ago

A flexible event/agent & automation system with lots of bees 🐝

17.8K lines of code

0 current contributors

over 2 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Licenses: No declared licenses

libevquick

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  Analyzed 1 day ago

Event wrapper library designed for performance

0 lines of code

0 current contributors

almost 6 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

reflex-perl

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  Analyzed about 13 hours ago

Reflex is a library of classes that assist with writing reactive (AKA event‐driven) programs. See http://en.wikipedia.org/wiki/Reactor_pattern

7.15K lines of code

0 current contributors

about 7 years since last commit

0 users on Open Hub

Inactive
5.0
 
I Use This

cpp-rotor

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  Analyzed about 1 hour ago

Event loop friendly C++ actor micro-framework, supervisable

17.3K lines of code

0 current contributors

24 days since last commit

0 users on Open Hub

Moderate Activity
0.0
 
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libSIEGE

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  Analyzed 1 day ago

SIEGE is a cross-platform, modular, event-driven game engine done in C99. It provides support for graphics, audio, physics and more! Its modularity means that its backends can be swapped, or indeed selected at runtime - for example, SDL for windowing and input can be replaced with (say) GLFW ... [More] , with no changes in used-end code, except for the name of the module to load. It is licensed under the 2-clause BSD license. [Less]

36.3K lines of code

0 current contributors

almost 7 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This