Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

Armagetron Advanced

Compare

  Analyzed about 22 hours ago

Armagetron is a multiplayer game in 3D that attempts to emulate and expand on the lightcycle sequence from the movie Tron. It's an old school arcade game slung into the 21st century. Highlights include a customizable playing arena, HUD, unique graphics, and AI bots. For the more advanced player ... [More] there are new game modes and a wide variety of physics settings to tweak as well. [Less]

827K lines of code

0 current contributors

over 9 years since last commit

5 users on Open Hub

Inactive
5.0
 
I Use This

Open Rails

Compare

  Analyzed 1 day ago

Open Rails is a train simulator that supports the world's largest range of digital content. Accurate behaviour for steam, diesel and electric traction including trains with multiple locos. Signals which correctly protect the train and permit complex timetabled operations. Multi-user mode ... [More] in which any timetabled train can be driven in person or by computer. [Less]

257K lines of code

16 current contributors

4 days since last commit

5 users on Open Hub

Moderate Activity
0.0
 
I Use This

DarkPlaces

Compare

  Analyzed 5 months ago

Dark Places is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and ... [More] has greatly improved graphics and image quality. It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway). The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls... [Less]

339K lines of code

3 current contributors

5 months since last commit

4 users on Open Hub

Activity Not Available
5.0
 
I Use This

OGE - Open Game Engine

Compare

  Analyzed 2 days ago

An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...) Use extensively 3rd-party open-source libraries: OGRE, ODE, Bullet, RakNet, ...

18.3K lines of code

0 current contributors

about 16 years since last commit

4 users on Open Hub

Inactive
4.5
   
I Use This
Licenses: Closed_Li..., lgpl

ReMooD

Compare

  No analysis available

ReMooD is a source port of Doom Legacy. It aims to provide the classic Legacy Experience with new features and more stability. This supports Windows 32-bit and 64-bit; ReactOS 0.3.x+; and Linux.

0 lines of code

0 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

MArcomage

Compare

  No analysis available

MArcomage (Multiplayer Arcomage) is an online version of the classic fantasy turn-based card game Arcomage, which appears as a minigame in the Might and Magic series of PC games. This card game simulates an epic battle between two empires including features such as constructing new buildings ... [More] , training troops and decimating the enemy empire with standard attacks or sneaky tactics such as intrigue or spells. The project is a PHP web-based application which features a deck builder, player challenging system, various means of communication, and most importantly the actual duel engine. Players may customize their profile and adjust the interface's appearance. The gameplay itself is turn-based, but contrary to the original it doesn't have to be played in real time. [Less]

0 lines of code

0 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

Gridarta

Compare

  Analyzed about 15 hours ago

121K lines of code

1 current contributors

about 1 month since last commit

4 users on Open Hub

Low Activity
5.0
 
I Use This

Radegast

Compare

  Analyzed about 1 hour ago

Radegast is a light weight client for connecting to Second Life and Open Simulator virtual worlds.

137K lines of code

0 current contributors

about 7 years since last commit

4 users on Open Hub

Inactive
5.0
 
I Use This

QuakeForge

Compare

  Analyzed about 1 hour ago

QuakeForge is a 3D first-person shooter game engine based on id Software's legendary Quake and QuakeWorld game engines. Our purpose is to improve the state of the game by improving the engine, making a good base for game and engine modifications, and making it accessible to the largest number of ... [More] players we can. We like it, and we think you will too. [Less]

740K lines of code

2 current contributors

8 months since last commit

3 users on Open Hub

Low Activity
4.0
   
I Use This

GNOME War Pad

Compare

  Analyzed about 9 hours ago

GNOME War Pad is a VGA Planets client for GNU/Linux, being developed in Python + GTK (previous versions were in C + GTK). VGA Planets is a play-by-email turn-based space conquest strategy game, a very addictive game back from the days of FidoNet.

58.6K lines of code

0 current contributors

over 18 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This