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Analyzed about 16 hours ago. based on code collected 2 days ago.
Posted about 8 years ago by Jonathan Thomashttp://www.blogger.com/profile/[email protected]
Posted over 8 years ago by [email protected] (Jonathan)
Greetings Everyone! I am proud to release the third beta of OpenShot 2.0 (full details below). This marks the 3rd full release of OpenShot 2.0 in the past 30 days. I am working closely with testers and users to address the most critical issues as ... [More] they are identified. Installers and Downloads If you are interested in trying out OpenShot 2.0, you are in luck! For the first time ever, we are releasing the beta installers to everyone, so feel free to grab a copy and check it out! Windows: Version 2.0.6 MSI Installer Mac: Version 2.0.6 DMG Linux: Install our Daily PPA (for Ubuntu and related distros). Other distros now support OpenShot 2.0 as well, including Debian, Arch, and Gentoo.   Smoother Animation Animations are now silky smooth because of improved anti-aliasing support in the libopenshot compositing engine. Zooming, panning, and rotation all benefit from this change. Audio Quality Improvements Audio support in this new version is vastly superior to previous versions. Popping, crackling, and other related audio issues have been fixed. Autosave A new autosave engine has been built for OpenShot 2.0, and it’s fast, simple to configure, and will automatically save your project at a specific interval (if it needs saving). Check the Preferences to be sure it’s enabled (it will default to enabled for new users). Automatic Backup and Recovery Along with our new autosave engine, a new automatic backup and recovery feature has also been integrated into the autosave flow. If your project is not yet saved… have no fear, the autosave engine will make a backup of your unsaved project (as often as autosave is configured for), and if OpenShot crashes, it will recover your most recent backup on launch.  Project File Improvements Many improvements have been made to project file handling, including relative paths for built-in transitions and improvements to temp files being copied to project folders (i.e. animated titles). Projects should be completely portable now, between different versions of OpenShot and on different Operating Systems. This was a key design goal of OpenShot 2.0, and it works really well now. Improved Exception Handling Integration between libopenshot (our video editing library) and openshot-qt (our PyQt5 user interface) has been improved. Exceptions generated by libopenshot are now passed to the user interface, and no longer crash the application. Users are now presented with a friendly error message with some details of what happened. Of course, there is still the occasional “hard crash” which kills everything, but many, many crashes will now be avoided, and users more informed on what has happened. Preferences Improvements There are more preferences available now (audio preview settings - sample rate, channel layout, debug mode, etc…), including a new feature to prompt users when the application will “require a restart” for an option to take effect. Improved Stability on Windows A couple of pretty nasty bugs were fixed for Windows, although in theory they should have crashed on other platforms as well. But for whatever reason, certain types of crashes relating to threading only seem to happen on Windows, and many of those are now fixed. New Version Detection OpenShot will now check the most recent released version on launch (from the openshot.org website) and descretely prompt the user by showing an icon in the top right of the main window. This has been a requested feature for a really long time, and it’s finally here. It will also quietly give up if no Internet connection is available, and it runs in a separate thread, so it doesn’t slow down anything. Metrics and Anonymous Error Reporting A new anonymous metric and error reporting module has been added to OpenShot. It can be enabled / disabled in the Preferences, and it will occasionally send out anonymous metrics and error reports, which will help me identify where crashes are happening. It’s very basic data, such as “WEBM encoding error - Windows 8, version 2.0.6, libopenshot-version: 0.1.0”, and all IP addresses are anonymized, but will be critical to help improve OpenShot over time. Improved Precision when Dragging Dragging multiple clips around the timeline has been improved. There were many small issues that would sometimes occur, such as extra spacing being added between clips, or transitions being slightly out of place. These issues have been fixed, and moving multiple clips now works very well. Debug Mode In the preferences, one of the new options is “Debug Mode”, which outputs a ton of extra info into the logs. This might only work on Linux at the moment, because it requires the capturing of standard output, which is blocked in the Windows and Mac versions (due to cx_Freeze). I hope to enable this feature for all OSes soon, or at least to provide a “Debug” version for Windows and Mac, that would also pop open a terminal/command prompt with the standard output visible. Updated Translations Updates to 78 supported languages have been made. A huge thanks to the translators who have been hard at work helping with OpenShot translations. There are over 1000 phrases which require translation, and seeing OpenShot run so seamlessly in different languages is just awesome! I love it! Lots of Bug fixes In addition to all the above improvements and fixes, here are many other smaller bugs and issues that have been addressed in this version. Prompt before overwriting a video on export Fixed regression while previewing videos (causing playhead to hop around) Default export format set to MP4 (regardless of language) Fixed regression with Cutting / Split video dialog Fixed Undo / Redo bug with new project Backspace key now deletes clips (useful with certain keyboards and laptop keyboards) Fixed bug on Animated Title dialog not updating progress while rendering Added multi-line and unicode support to Animated Titles Improved launcher to use distutils entry_points Renaming launcher to openshot-qt Improved Mac build scripts (version # parsing) Fixed many issues with keyboard shortcuts Known Issues WebM export crash on Windows DVD export crash on some versions of Linux Some translation issues with certain languages. Please review your language translations here. Some users have reported issues launching OpenShot on Mac Some stability issues with Windows - still haven’t nailed down the cause… but it’s probably related to threading and a couple more race conditions that only seem to happen on Windows.     Get Involved Please report bugs and suggestions here: https://github.com/OpenShot/openshot-qt/issues. Please contribute language translations here (if you are a non-English speaking user): https://translations.launchpad.net/openshot/2.0/+translations. Stay tuned... [Less]
Posted over 8 years ago by Jonathan Thomas
Posted over 8 years ago by Jonathan Thomashttp://www.blogger.com/profile/[email protected]
Posted over 8 years ago by [email protected] (Jonathan)
Greetings Everyone! I am proud to release the third beta of OpenShot 2.0 (full details below). This marks the 3rd full release of OpenShot 2.0 in the past 30 days. I am working closely with testers and users to address the most critical issues as ... [More] they are identified. Installers and DownloadsIf you are interested in trying out OpenShot 2.0, you are in luck! For the first time ever, we are releasing the beta installers to everyone, so feel free to grab a copy and check it out! Windows: Version 2.0.6 MSI Installer Mac: Version 2.0.6 DMG Linux: Install our Daily PPA (for Ubuntu and related distros). Other distros now support OpenShot 2.0 as well, including Debian, Arch, and Gentoo. Smoother AnimationAnimations are now silky smooth because of improved anti-aliasing support in the libopenshot compositing engine. Zooming, panning, and rotation all benefit from this change.Audio Quality ImprovementsAudio support in this new version is vastly superior to previous versions. Popping, crackling, and other related audio issues have been fixed.AutosaveA new autosave engine has been built for OpenShot 2.0, and it’s fast, simple to configure, and will automatically save your project at a specific interval (if it needs saving). Check the Preferences to be sure it’s enabled (it will default to enabled for new users).Automatic Backup and RecoveryAlong with our new autosave engine, a new automatic backup and recovery feature has also been integrated into the autosave flow. If your project is not yet saved… have no fear, the autosave engine will make a backup of your unsaved project (as often as autosave is configured for), and if OpenShot crashes, it will recover your most recent backup on launch.  Project File ImprovementsMany improvements have been made to project file handling, including relative paths for built-in transitions and improvements to temp files being copied to project folders (i.e. animated titles). Projects should be completely portable now, between different versions of OpenShot and on different Operating Systems. This was a key design goal of OpenShot 2.0, and it works really well now.Improved Exception HandlingIntegration between libopenshot (our video editing library) and openshot-qt (our PyQt5 user interface) has been improved. Exceptions generated by libopenshot are now passed to the user interface, and no longer crash the application. Users are now presented with a friendly error message with some details of what happened. Of course, there is still the occasional “hard crash” which kills everything, but many, many crashes will now be avoided, and users more informed on what has happened.Preferences ImprovementsThere are more preferences available now (audio preview settings - sample rate, channel layout, debug mode, etc…), including a new feature to prompt users when the application will “require a restart” for an option to take effect. Improved Stability on WindowsA couple of pretty nasty bugs were fixed for Windows, although in theory they should have crashed on other platforms as well. But for whatever reason, certain types of crashes relating to threading only seem to happen on Windows, and many of those are now fixed.New Version DetectionOpenShot will now check the most recent released version on launch (from the openshot.org website) and descretely prompt the user by showing an icon in the top right of the main window. This has been a requested feature for a really long time, and it’s finally here. It will also quietly give up if no Internet connection is available, and it runs in a separate thread, so it doesn’t slow down anything.Metrics and Anonymous Error ReportingA new anonymous metric and error reporting module has been added to OpenShot. It can be enabled / disabled in the Preferences, and it will occasionally send out anonymous metrics and error reports, which will help me identify where crashes are happening. It’s very basic data, such as “WEBM encoding error - Windows 8, version 2.0.6, libopenshot-version: 0.1.0”, and all IP addresses are anonymized, but will be critical to help improve OpenShot over time.Improved Precision when DraggingDragging multiple clips around the timeline has been improved. There were many small issues that would sometimes occur, such as extra spacing being added between clips, or transitions being slightly out of place. These issues have been fixed, and moving multiple clips now works very well.Debug ModeIn the preferences, one of the new options is “Debug Mode”, which outputs a ton of extra info into the logs. This might only work on Linux at the moment, because it requires the capturing of standard output, which is blocked in the Windows and Mac versions (due to cx_Freeze). I hope to enable this feature for all OSes soon, or at least to provide a “Debug” version for Windows and Mac, that would also pop open a terminal/command prompt with the standard output visible.Updated TranslationsUpdates to 78 supported languages have been made. A huge thanks to the translators who have been hard at work helping with OpenShot translations. There are over 1000 phrases which require translation, and seeing OpenShot run so seamlessly in different languages is just awesome! I love it!Lots of Bug fixesIn addition to all the above improvements and fixes, here are many other smaller bugs and issues that have been addressed in this version. Prompt before overwriting a video on export Fixed regression while previewing videos (causing playhead to hop around) Default export format set to MP4 (regardless of language) Fixed regression with Cutting / Split video dialog Fixed Undo / Redo bug with new project Backspace key now deletes clips (useful with certain keyboards and laptop keyboards) Fixed bug on Animated Title dialog not updating progress while rendering Added multi-line and unicode support to Animated Titles Improved launcher to use distutils entry_points Renaming launcher to openshot-qt Improved Mac build scripts (version # parsing) Fixed many issues with keyboard shortcuts Known Issues WebM export crash on Windows DVD export crash on some versions of Linux Some translation issues with certain languages. Please review your language translations here. Some users have reported issues launching OpenShot on Mac Some stability issues with Windows - still haven’t nailed down the cause… but it’s probably related to threading and a couple more race conditions that only seem to happen on Windows. Get InvolvedPlease report bugs and suggestions here: https://github.com/OpenShot/openshot-qt/issues. Please contribute language translations here (if you are a non-English speaking user): https://translations.launchpad.net/openshot/2.0/+translations.Stay tuned... [Less]
Posted over 8 years ago by [email protected] (Jonathan)
Greetings Everyone! I am proud to release the first beta of OpenShot 2.0 (details below), and start a much wider testing effort. For all you supporters with early access, I will be sending a separate update with links to installers. For everyone ... [More] else, the source code has been published and is available online, but I would recommend waiting just a tad longer, until I post the installers for everyone.Context Menus The following context menus have been integrated into the Timeline of OpenShot. They add a ton of usability and fun to the application, and can be combined to create some really awesome effects. Copy / Paste - Copy and entire clip, or just certain keyframes. In other words, custom animate a single clip, and then paste the keyframes onto as many other clips as you would like. Very powerful, and very quick.  Volume - Fade in and out audio levels (or raise and lower the volume)  Time - Speed up, slow down, play forwards, play backwards  Fade - Fade in fast / slow, beginning of clip, end of clip, or both  Animate - Move the clip around the screen, zoom in, zoom out, etc...  Layout - Position the clip statically anywhere on the screen, or automatically position all overlapping clips side by side (Brady bunch style)  Rotate - Rotate 90 Right, 180, 90 Left, Flip, etc...  Slice - (When the playhead is overlapping a clip), keep the left side, keep the right side, or split the clip and keep both sides  Context Menus Split Clip Dialog This dialog is brand new for OpenShot, and I’m excited to see how people utilize it. This screen lets you take a single video file, and quickly cut out all the exciting moments / clips that you want to use in your video. You can even name the clips as you go, to keep your video project well organized.  Split Clip Dialog Add to Timeline DialogAdding many media files to the timeline quickly can be important, especially when building a photo slide show, or quickly assembling lots of clips to construct a story. Easily fade between clips, zoom in/out of clips, or randomly transition between them. Reorder clips, shuffle clips, and/or remove clips if needed. Insert these clips on any track, and at any starting position.  Add to Timeline Dialog Installers I have invested a lot of testing into the Mac and Windows installers, and feel pretty good about them now. This is the area I’m most concerned about, since these installers have been tested on a relatively small set of computers. So, please be patient if the installers fail, and I’ll do my best to quickly fix them.  Mac Disk Image Windows I have improved a number of issues on the Windows version of OpenShot, including an updated version of FFmpeg (now integrated into my build process, which solves many runtime issues I was experiencing). I also solved a variety of file path related craziness, which was breaking a few features in Windows. 3D animation support has also been fixed for Windows. Fonts On Mac and Windows, I’ve improved the default font used by OpenShot. This has been an issue for a while, and I finally decided to just embed an open-source font into the application, and use it instead. I’m happy with the results so far, and fonts look much better across the board. Language Translations OpenShot is translated in more than 80 languages, and many of the translations continue to work in version 2.0. However, there are many, many new words and phrases which have not yet been translated, so if you are testing a non-English language, please keep in mind you will see many English words mixed in. If you are a non-English native speaker, and would like to help with translations for your native language, please check out: https://translations.launchpad.net/openshot. Note: Please do not use Google Translate. Timeline Fixes Many bugs have been fixed on the timeline, including issues related to the max width, scrolling, resizing, snapping, thumbnails, styles, and much more. File Tree File names are now editable, including a new “Tags” property, which can be used to add custom filters to your media files. This is helpful when you have dozens (or hundreds) of media files, and want to organize them with tags, so they can be quickly filtered. Transitions There are hundreds of transitions included with OpenShot, and those files have introduced many challenges. They add filesize to our application, and cause issues with start-up speed, since OpenShot was generating thumbnails / cache during the initial launch. Both of those issues have been improved, filesize dramatically reduced, and a new approach to caching introduced. The end result is a much smaller installer, and a super fast initial launch. Support for custom, user-defined transitions has also been added… just drop any image into the /.openshot_qt/transitions/ folder. Titles There are dozens of SVG titles included with OpenShot. Those titles have each been updated for compatibility reasons, and lots of misc issues fixed on the Title Editor dialog. Support for custom, user-defined titles has also been added, just drop any SVG file into the /.openshot_qt/title/ folder, and they will magically show up in OpenShot’s title dialog. libopenshot Improvementslibopenshot has been released a couple times since our last update, and lots of bug fixes and performance improvements added. Audio file’s that contain video streams now show up correctly. Videos with missing frames are better supported. Failsafes have been added when a frame cannot be found (or audio is missing from a frame). Code Signing Certificates Before I could release any installers on Windows and Mac, I had to acquire code signing certificates, which I could post an entire rant about...but I’ll skip that for now. Just know that this was not an easy or fun task. =) Credits DialogFind your name in the credits, thanks to a new, searchable credits screen. This screen includes developers, translators (for your current language), and backers/supporters.  New Credits Dialog Summary I am very happy to deliver the first beta release of OpenShot 2.0! This has been a long and difficult project, but I’m so excited at how far it’s come. If you are a backer with early access, you will be receiving another update shortly with instructions on how to download and install this beta. If you are not a backer, or did not choose to receive early access, please be patient, as I plan on releasing these installers to the general public very soon. Thanks again for supporting OpenShot! Stay tuned... [Less]
Posted over 8 years ago by Jonathan Thomas
Posted over 8 years ago by Jonathan Thomashttp://www.blogger.com/profile/[email protected]
Posted over 8 years ago by Jonathan Thomas
Posted over 8 years ago by Jonathan Thomashttp://www.blogger.com/profile/[email protected]