Moved shininess and specular scale values into uniforms set on a per-object basis. |
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almost 14 years ago
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Removed the old mouse API bindings. |
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almost 14 years ago
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Moved scripts over to the new mouse API. |
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almost 14 years ago
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Added new bindings for mouse controls in Lua. |
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almost 14 years ago
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Hid the targetting bars when the mouse is still. |
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almost 14 years ago
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Added bindings for getting mouse still time. |
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almost 14 years ago
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Added tracking of the still time on the mouse. |
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almost 14 years ago
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Removed the old neural network code. |
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almost 14 years ago
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3DBase source cleanup. |
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almost 14 years ago
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Turned specular on all the time in 3DBase. |
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almost 14 years ago
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Added code to 3DTest to switch models. |
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almost 14 years ago
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Toned down specular again. |
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almost 14 years ago
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Merge branch 'master' of git://github.com/prophile/xsera into stable |
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almost 14 years ago
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Added magic to adjust for internal reference within an object. |
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almost 14 years ago
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Minor tweaks to the .obj loader to make it more permissive. |
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almost 14 years ago
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Turned off requirement to have a specular map. |
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almost 14 years ago
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Added mipmap generation to 2D images. |
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almost 14 years ago
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Toned down the specular highlights a little. |
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almost 14 years ago
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Finished the basic 3D rendering, needs tweaking still, but works. |
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almost 14 years ago
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Made 3D (almost) work. |
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almost 14 years ago
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Turned on glPush/PopMatrix again in Object3D. |
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almost 14 years ago
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Merge remote branch 'adam/master' |
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almost 14 years ago
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Wrote new 3D shaders. |
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almost 14 years ago
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Pulled from Adam |
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almost 14 years ago
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Merge remote branches 'remotes/LANS/master', 'remotes/adam/master' and 'remotes/gamefreak/master' |
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almost 14 years ago
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updated |
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almost 14 years ago
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Merge branch 'master' of git://github.com/prophile/xsera into stable |
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almost 14 years ago
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Removed the APOLLO_MUSIC_DISABLE magic from Sound.cpp. |
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almost 14 years ago
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Renamed PlaySoundSDL -> PlaySound. |
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almost 14 years ago
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Merged some branches. |
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almost 14 years ago
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