What started as a simple effort to recreate the battle system from the Nintendo Entertainment System version of Final Fantasy has continued to grow into a full rpg engine and development suite for NES styled RPGs.
The engine is modeled to be very simple, capable of drawing frame-strip animations
... [More], wandering tile-based maps, and fighting. While it may seem aesthetically limited, there are no actually no real limitations in place with the standard image being 32-bit png and music in mp3 format with JLayer. Additionally, new enemies, NPCs, Maps, Tilesets, and Jobs can be added with ease with the included Tool Kit.
Experience the joy of games that play like FF1 but with a whole new world to explore.
Come visit the main Content Project at
http://www.ponychan.net/chan/collab/res/29863.html [Less]
Anteform is a retro weird detective game written using the Minima engine for PICO-8. In it the player takes on the role of a detective called to remote Anteform Valley to investigate the disappearance of one of the locals, where it quickly becomes apparent that there's more going on than just a simple missing persons case.
This is an attempt to produce a desktop clone of the beautifully simple browser game "Corporation Inc" by Armor Games (http://armorgames.com/play/7348/corporation-inc). The graphics are simple blocks, but I am willing to move on to stick figures at some point. The main intent is to copy the game functionality.
Open source incarnation of the famous Dark Engine by Looking Glass. Meant to be a direct replacement to the original executable files. Will allow running the Dark Engine games on other than win32 platforms.
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