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Equalizer - Parallel Rendering

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  Analyzed about 1 hour ago

Equalizer is an open source programming interface and resource management system for scalable OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and multi-GPU workstations. Equalizer is built ... [More] upon a parallel OpenGL-based programming interface solving problems that are common to any multipipe application. The API is minimally invasive, making application porting as easy as possible while delivering maximum performance. [Less]

383K lines of code

1 current contributors

6 months since last commit

4 users on Open Hub

Very Low Activity
5.0
 
I Use This
Licenses: BSD-3-Clause, lgpl

VirtualGL

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  No analysis available

VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side 3D graphics card and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.

0 lines of code

2 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

RGLClock

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  Analyzed 2 days ago

rglclock is a desktop application for the X Windows System to show a 3D clock that keeps rotating in the direction you dragged in the window. It uses OpenGL and GTK+ to draw a clock.

22.7K lines of code

0 current contributors

over 2 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This