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Analyzed 1 day ago. based on code collected 2 days ago.

Project Summary

Marauroa is Arianne's Multiplayer Online Engine Server, that you can use to build you own online games using Marauroa as a Content Management system.

Marauroa is completly written in Java using a multithreaded server architecture with a TCP oriented network protocol, a mySQL based persistence engine and a flexible game system based on open systems totally expandible and modifiable by developers and that is able to run scripts on Python for the game's rules.

Marauroa is based on a philosophy we call Action/Perception, on each turn a perception is sent to clients explaining them what they percieve and clients can ask server to do any action in their names using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do.

Tags

arianne engine framework game game_development game-engine game_engine java multi-platform networking real_time_strategy

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In a Nutshell, Marauroa...

GNU General Public License v2.0 or later
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

Java
86%
JavaScript
11%
6 Other
3%

30 Day Summary

Apr 16 2024 — May 16 2024

12 Month Summary

May 16 2023 — May 16 2024
  • 20 Commits
    Up + 10 (100%) from previous 12 months
  • 2 Contributors
    Up + 1 (100%) from previous 12 months