Pacman, a naive implementation of the classic game in C++
This project demonstrates a complex system written in modern C++ for our computer science class.
We have chosen the classic game for our project to pay homage to Toru Iwatani's original Puckman.
Besides management of animated sprite graphics, maze environment and tile positioning, animation speed synchronization, the interesting part might be the ghost's state machine and their movements.
These details are provided for information only. No information here is legal advice and should not be used as such.
There are no reported vulnerabilities
30 Day SummaryMay 1 2024 — May 31 2024
|
12 Month SummaryMay 31 2023 — May 31 2024
|