The POCO C++ Libraries (POCO stands for POrtable COmponents) are open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left
... [More] open by it. Their modular and efficient design and implementation makes the POCO C++ Libraries extremely well suited for embedded development, an area where the C++ programming language is becoming increasingly popular, due to its suitability for both low-level (device I/O, interrupt handlers, etc.) and high-level object-oriented development. Of course, the POCO C++ Libraries are also ready for enterprise-level challenges. [Less]
PM2 is a low level generic runtime system which integrates multithreading management (Marcel) and a high performance multi-cluster communication library (Madeleine).
BDE (Basic Development Environment) is a set of C++ software libraries as well as development tools and methodology. Originally developed at Bloomberg L.P., BDE is intended to form the foundation for large scale C++ software products.
The BSL (Basic Standard Library), the first BDE library
... [More] available with an open-source license, provides implementations for portions of the C++ standard library, particularly the container types, as well as a suite of system utilities, meta-functions, and algorithms needed to build such containers. [Less]
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