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Mudlet

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  Analyzed 4 days ago

Mudlet is a freshly-minted MUD client, designed to take mudding to a new level. It’s a new breed of a client on the MUD scene - with an intuitive user interface, a specially designed scripting framework, and a very fast text display. Add to that cross-platform capability, an open-source ... [More] development model, and you have a very likable MUD client. [Less]

508K lines of code

31 current contributors

5 days since last commit

2 users on Open Hub

Moderate Activity
0.0
 
I Use This

mudgame

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  Analyzed about 15 hours ago

A mud game written as a distributed system in Java/RMI, with a central server and any number of clients. The game world expands dynamically with the number of players, according to a preset ratio that relates the number of players to the number of rooms and with new rooms more monsters are spawned ... [More] also. After logging into the game, players start in The Lobby, which is also where they are respawned if killed. Combat takes place when players encounter monsters, or when they attack each other. [Less]

2.2K lines of code

0 current contributors

about 13 years since last commit

1 users on Open Hub

Inactive
4.0
   
I Use This

Xpertmud

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  Analyzed about 18 hours ago

Xpertmud, the xtensible PERL(/Python/Ruby)-Scriptable MUD Client. It's fork of old, now abandoned Xpertmud project from SF. It can act as general mud client, but also has a great support for BTMux include visual map, mech statusm weapons and etc...

38.7K lines of code

1 current contributors

about 5 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses