The Persistence of Vision Raytracer is a high-quality, totally free tool for creating stunning three-dimensional graphics. It is available in official versions for Windows, Mac OS/Mac OS X and i86 Linux. The source code is available for those wanting to do their own ports.
appleseed is a modern, open source, physically-based global illumination rendering engine primarily designed for animation and visual effects.
appleseed is actively developed by a small, international team of talented volunteers from the animation and VFX industry. Its core mission is to provide
... [More] individuals and small studios with a complete, reliable, fully open rendering package.
Over the years appleseed has been used on several projects including TV documentaries, ads, promotional videos and an animation short, "Fetch, a very short film": http://www.fetchaveryshortfilm.com/ [Less]
Snogray is a program for rendering 3d scenes, using monte-carlo ray-tracing. It is "physically based", meaning that it tries to calculate light transport in a physically plausible way when that is practical.
It uses the Lua language as a front-end.
Hybrid Scanline-Raytracing Engine and an all new rendering aproach :) VisitorPattern based Scenegraph written in C++. Direct3D 9 or 10 rendering is used for PrimaryRays and CUDA used for BSP-Raytracing (DX11, OpenGL, ComputeShader easily upgradeable). CLR-Wrapper available for support in managed
... [More] environments. The engine can work inside of a ClrWrapperDll library. You can then simply add this dll to a Windows Forms application, making it simple to extend a present GUI with raytracing. Multiple Viewports in Windows Forms are supported. A WPF (Windows Presentation Foundation) host is also available in the solution. [Less]
Yet Another Yafaray Distributed Renderer. Software to render your batch (100+ frames) yafaray xml files with the CPU of hundreds of other participants.
LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality.
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