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RenderDoc

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  Analyzed 2 days ago

RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows, Linux, Android, and Nintendo Switch™.

1.09M lines of code

48 current contributors

2 days since last commit

0 users on Open Hub

High Activity
0.0
 
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