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Irrlicht Engine

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  No analysis available

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

0 lines of code

1 current contributors

0 since last commit

37 users on Open Hub

Activity Not Available
4.08
   
I Use This
Mostly written in language not available
Licenses: zlib_libpng

GNU gnulib

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Claimed by GNU Analyzed 5 days ago

This is a collection of many files that GNU and other free software projects can use to achieve cross platform portability, and reduce code duplication. There is no distribution tarball; developers should just grab source files from the repository.

724K lines of code

22 current contributors

6 days since last commit

37 users on Open Hub

Very High Activity
4.11111
   
I Use This
Licenses: gpl, lgpl21_or...

SDL_mixer

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  No analysis available

SDL_mixer is a sound mixing library that is used with the SDL library, and almost as portable. It allows a programmer to use multiple samples along with music without having to code a mixing algorithm themselves. It also simplyfies the handling of loading and playing samples and music from all sorts of file formats.

0 lines of code

4 current contributors

0 since last commit

30 users on Open Hub

Activity Not Available
3.90909
   
I Use This
Mostly written in language not available
Licenses: zlib_libpng

Spring RTS Engine

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  Analyzed about 22 hours ago

Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.

526K lines of code

15 current contributors

about 2 months since last commit

28 users on Open Hub

Very Low Activity
4.8125
   
I Use This

POCO C++ Libraries

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  Analyzed about 4 hours ago

The POCO C++ Libraries (POCO stands for POrtable COmponents) are open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left ... [More] open by it. Their modular and efficient design and implementation makes the POCO C++ Libraries extremely well suited for embedded development, an area where the C++ programming language is becoming increasingly popular, due to its suitability for both low-level (device I/O, interrupt handlers, etc.) and high-level object-oriented development. Of course, the POCO C++ Libraries are also ready for enterprise-level challenges. [Less]

1.11M lines of code

18 current contributors

about 1 month since last commit

26 users on Open Hub

High Activity
4.75
   
I Use This

GNUstep

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Claimed by GNU Analyzed 5 months ago

GNUstep is a mature Framework, suited both for advanced GUI desktop applications as well as server applications. The framework closely follows Apple's Cocoa (formerly NeXT's OpenStep) APIs but is portable to a variety of platforms and architectures. GNUstep offers Development tools for ... [More] command-line and GUI development, as well as the foundations for a Desktop environment, which other projects can complete. [Less]

1.37M lines of code

24 current contributors

5 months since last commit

26 users on Open Hub

Activity Not Available
4.4
   
I Use This

jpcsp

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  Analyzed 1 day ago

Jpcsp is the most advanced PlayStation Portable emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. The project is still a beta ... [More] release, but currently more than 200 games are already playable. [Less]

353K lines of code

3 current contributors

9 days since last commit

25 users on Open Hub

Low Activity
4.66667
   
I Use This

OpenTK

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  Analyzed about 19 hours ago

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

357K lines of code

1 current contributors

2 months since last commit

20 users on Open Hub

Moderate Activity
4.875
   
I Use This

mksh

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Claimed by The MirOS Project Analyzed 2 days ago

mksh is the MirBSD Korn Shell, largely similar to the original AT&T ksh, pdksh’s actively developed successor, portable. It includes bug fixes and improvements in order to produce a modern, robust shell good for interactive and especially script use. It has UTF-8 support and extended ... [More] compatibility to other modern shells. mksh compiles on: MirOS gcc3+pcc+SUNWcc, MidnightBSD gcc3+pcc; BSD/OS gcc1+2; DragonFly,Free/Net/OpenBSD gcc3+4; AIX gcc4+xlC9; DEC OSF/1 v2,ULTRIX 4.5 MIPS, Tru64 4/5.1 CompaqC+gcc2; HP-UX PA-RISC/IA64 gcc3+aCC; IRIX gcc3+MIPSpro; MacOSX,iPhone gcc3/4+llvm-gcc; QNX; Solaris 8/10 gcc3+SUNWcc; Interix gcc+msc; Cygwin gcc; UWIN-NT dmc+msc+Borland; GNU/Linux/kFreeBSD/HURD dietlibc+libc5+µClibc gcc2/3/4+icc+llvm-gcc+nwcc+tcc+TenDRA+llvm-clang; Haiku gcc; Minix3; Android; … [Less]

56.8K lines of code

2 current contributors

about 2 months since last commit

20 users on Open Hub

Moderate Activity
4.4
   
I Use This

XCB

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  Analyzed about 19 hours ago

X Window System protocol binding library. Originally for C bindings, but now generalized to several other languages. This is a lightweight replacement for the binding portion of Xlib, featuring thread transparency, XML extensibility, and a small and straightforward interface. The version of ... [More] Xlib currently being distributed by X.Org uses XCB for its transport; this allows XCB and Xlib calls to be freely mixed for ease in porting applications and toolkits. Most of the XCB C code is autogenerated from XML descriptions. (This may be why Ohloh complains about the degree of code commenting.) [Less]

69.2K lines of code

4 current contributors

about 1 month since last commit

19 users on Open Hub

Low Activity
4.66667
   
I Use This